public void addResources(SSTUResourceList list, float cubicMeters)
{
float resourceVolumeRatio;
float resourcePercent;
float resourceVolume;
int len = resourceRatios.Length;
ContainerResourceRatio ratio;
for (int i = 0; i < len; i++)
{
ratio = resourceRatios[i];
resourceVolumeRatio = ratio.resourceRatio * ratio.resourceVolume;
resourcePercent = resourceVolumeRatio / totalVolumeRatio;
resourceVolume = cubicMeters * resourcePercent;
list.addResourceByVolume(ratio.resourceName, resourceVolume);
}
}