private isChildAtNodeEnabled ( string nodeName ) : bool | ||
nodeName | string | |
return | bool |
internal bool isChildAtNodeEnabled(string nodeName)
{
bool val = false;
int len = children.Count;
for (int i = 0; i < len; i++)
{
if (children[i].parentNode == nodeName && children[i].enabled) { val = true; break; }
}
return val;
}