/// <summary>
/// Add a PhysicsBaby to be managed by the Pharaoh.
/// </summary>
/// <param name="physBaby">The PhysicsBaby to add.</param>
public void AddPhysicsBaby(PhysicsBaby physBaby)
{
if (ContentUtil.LoadingBuilders || physBaby == null)
{
return;
}
physBaby.AddForce(mGravity);
if (physBaby.IsStatic())
{
mStaticBabies.Add(physBaby);
}
else
{
mDynamicBabies.Add(physBaby);
}
}