private Microsoft.Xna.Framework.Graphics.SamplerState GetSamplerState(RenderStateVariables renderStates)
{
SamplerState samplerState;
if (renderStates.Wrap)
{
if (renderStates.Filtering)
{
samplerState = SamplerState.LinearWrap;
}
else
{
samplerState = SamplerState.PointWrap;
}
}
else
{
if (renderStates.Filtering)
{
samplerState = SamplerState.LinearClamp;
}
else
{
samplerState = SamplerState.PointClamp;
}
}
return samplerState;
}