Reko.Environments.Windows.Win32Emulator.WriteLeUInt32 C# (CSharp) Method

WriteLeUInt32() private method

private WriteLeUInt32 ( Address ea, uint value ) : void
ea Address
value uint
return void
        private void WriteLeUInt32(Address ea, uint value)
        {
            //$PERF: wow this is inefficient; an allocation
            // per memory fetch. TryFindSegment needs an overload
            // that accepts ulongs / linear addresses.
            ImageSegment segment;
            if (!map.TryFindSegment(ea, out segment))
                throw new AccessViolationException();
            segment.MemoryArea.WriteLeUInt32(ea, value);
        }

Same methods

Win32Emulator::WriteLeUInt32 ( uint ea, uint value ) : void