Reactor.RMaterialFactory.LoadMaterial C# (CSharp) Method

LoadMaterial() public method

public LoadMaterial ( string filename ) : RMaterial
filename string
return RMaterial
        public RMaterial LoadMaterial(string filename)
        {
            StreamReader reader = new System.IO.StreamReader(REngine.Instance._game.Content.RootDirectory + filename);
            BinaryFormatter formatter = new BinaryFormatter();
            RMaterial material = (RMaterial)formatter.Deserialize(reader.BaseStream);
            reader.Close();
            return material;
        }