public Sprite ( string textureDict, string textureName, Point position, |
||
textureDict | string | |
textureName | string | |
position | Point | |
size | ||
return | System |
public Sprite(string textureDict, string textureName, Point position, Size size)
: this(textureDict, textureName, position, size, 0f, Color.FromArgb(255, 255, 255, 255))
{
}
Sprite::Sprite ( string textureDict, string textureName, Point position, |