public override void Draw(Vector2 offsetPosition, bool highlighted) { base.Draw(offsetPosition, highlighted); for (int i = 0; i <= 10; i++) { if (this.scales[i].Value != 0) { Drawer.DrawOutlinedString( FontStatic.Get("defaultFont"), i.ToString(), this.positions[i].Value + (this.ignoreOffsetPosition ? Vector2.Zero : offsetPosition), Color.White, 0f, this.origins[i], this.scales[i].Value, SpriteEffects.None, this.numberLayerDepth); } } }