public AddLayer ( |
||
handle | ||
parentHandle | ||
name | String | |
isActive | System.Boolean | |
isHidden | System.Boolean | |
isFrozen | System.Boolean | |
boxMode | System.Boolean | |
return | void |
public void AddLayer(Int32 handle, Int32 parentHandle, String name, Boolean isActive, Boolean isHidden, Boolean isFrozen, Boolean boxMode)
{
OutlinerLayer layer = new OutlinerLayer(this, handle, parentHandle, name, isActive, isHidden, isFrozen, boxMode);
AddLayer(layer);
}
OutlinerScene::AddLayer ( |