public object DoBackup(object o)
{
Object[] p = (Object[])o;
int saveTime = (int)p[0];
if (saveTime > 0)
System.Threading.Thread.Sleep(saveTime);
// m_log.Debug("[XEngine] Backing up script states");
List<IScriptInstance> instances = new List<IScriptInstance>();
lock (m_Scripts)
{
foreach (IScriptInstance instance in m_Scripts.Values)
instances.Add(instance);
}
foreach (IScriptInstance i in instances)
{
string assembly = String.Empty;
lock (m_Scripts)
{
if (!m_Assemblies.ContainsKey(i.AssetID))
continue;
assembly = m_Assemblies[i.AssetID];
}
i.SaveState(assembly);
}
instances.Clear();
if (saveTime > 0)
m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoBackup),
new Object[] { saveTime });
return 0;
}