public LSL_Vector osGetRegionSize()
{
CheckThreatLevel(ThreatLevel.None, "osGetRegionSize");
m_host.AddScriptLPS(1);
Scene scene = m_ScriptEngine.World;
RegionInfo reg = World.RegionInfo;
// GridRegion region = scene.GridService.GetRegionByUUID(UUID.Zero, World.RegionInfo.RegionID);
// return new LSL_Vector((float)region.RegionSizeX, (float)region.RegionSizeY, (float)Constants.RegionHeight);
return new LSL_Vector((float)reg.RegionSizeX, (float)reg.RegionSizeY, 0.0f);
}