static private TryGetActorFromUInt ( World world, uint aID, OpenRA.Actor &ret ) : bool | ||
world | World | |
aID | uint | |
ret | OpenRA.Actor | |
return | bool |
static bool TryGetActorFromUInt(World world, uint aID, out Actor ret)
{
if (aID == uint.MaxValue)
{
ret = null;
return true;
}
ret = world.GetActorById(aID);
return ret != null;
}