public override string ToString()
{
string output = String.Empty;
output += "Default Face: " + DefaultTexture.ToString() + Environment.NewLine;
for (int i = 0; i < FaceTextures.Length; i++)
{
if (FaceTextures[i] != null)
output += "Face " + i + ": " + FaceTextures[i].ToString() + Environment.NewLine;
}
return output;
}