Nez.ArcadeRigidbody.setMass C# (CSharp) Method

setMass() public method

mass of this rigidbody. A 0 mass will make this an immovable object.
public setMass ( float mass ) : ArcadeRigidbody
mass float Mass.
return ArcadeRigidbody
		public ArcadeRigidbody setMass( float mass )
		{
			_mass = Mathf.clamp( mass, 0, float.MaxValue );

			if( _mass > 0.0001f )
				_inverseMass = 1 / _mass;
			else
				_inverseMass = 0f;
			return this;
		}