/// <summary>
/// Executes this command
/// </summary>
public override void Execute()
{
var sb = new List<string>();
var player = (Player)Actor;
sb.Add("You save your life.");
var messagingObject = new MessageCluster(sb, new string[] { }, new string[] { }, new string[] { }, new string[] { });
messagingObject.ExecuteMessaging(Actor, null, null, OriginLocation, null);
var playerDataWrapper = new PlayerData();
//Save the player out
playerDataWrapper.WriteOnePlayer(player);
}