public AddCurveToPoint ( |
||
transform | ||
cp1x | float | |
cp1y | float | |
cp2x | float | |
cp2y | float | |
x | float | |
y | float | |
return | void |
public void AddCurveToPoint (CGAffineTransform transform, float cp1x, float cp1y, float cp2x, float cp2y, float x, float y)
{
CGPathAddCurveToPoint (handle, ref transform, cp1x, cp1y, cp2x, cp2y, x, y);
}
[DllImport (Constants.CoreGraphicsLibrary)]
CGPath::AddCurveToPoint ( float cp1x, float cp1y, float cp2x, float cp2y, float x, float y ) : void |