MonoGdx.Graphics.G2D.TextureContext.Dispose C# (CSharp) Method

Dispose() protected method

protected Dispose ( bool disposing ) : void
disposing bool
return void
        protected virtual void Dispose(bool disposing)
        {
            if (disposing) {
                if (_texture != null)
                    _texture.Dispose();
            }
        }

Same methods

TextureContext::Dispose ( ) : void