protected override void OnEnableBreakEvent(BreakEventInfo binfo, bool enable) { lock (nodeLock) { if (binfo.Handle == null) return; bool dres = InternalStop (); try { debugger.ChangeBreakpoint (new ChangeBreakpointRequestArguments () { Breakpoint = (double) binfo.Handle, Enabled = enable }); } finally { InternalResume (dres); } } }