Mono.Debugger.Languages.Mono.MonoVoidType.DoGetObject C# (CSharp) Method

DoGetObject() protected method

protected DoGetObject ( TargetMemoryAccess target, TargetLocation location ) : TargetObject
target TargetMemoryAccess
location TargetLocation
return TargetObject
        protected override TargetObject DoGetObject(TargetMemoryAccess target,
							     TargetLocation location)
        {
            throw new TargetException (TargetError.LocationInvalid,
                           "Cannot access variables of type `{0}'", Name);
        }