public void Set (int index, int length)
{
for (int i = 0; i < length; ++i) {
if (CopyOnWrite && !this[index + i])
Clone ();
SetBit (index + i);
}
}
DefiniteAssignmentBitSet::Set ( int index ) : void |
public void SetAssigned(DefiniteAssignmentBitSet vector, bool generatedAssignment) { if (Length == 1) { vector.Set(Offset); } else { vector.Set(Offset, Length); } if (!generatedAssignment) { IsEverAssigned = true; } }