public override void WriteBytes(byte[] bytes)
{
if (Disposed) { throw new ObjectDisposedException("BsonBinaryWriter"); }
if (State != BsonWriterState.Value)
{
ThrowInvalidState("WriteBytes", BsonWriterState.Value);
}
_buffer.WriteByte((byte)BsonType.Binary);
WriteNameHelper();
_buffer.WriteInt32(bytes.Length);
_buffer.WriteByte((byte)BsonBinarySubType.Binary);
_buffer.WriteBytes(bytes);
State = GetNextState();
}