ManicDigger.Collisions.BlockOctreeSearcher.Children C# (CSharp) Method

Children() private method

private Children ( Box3D box ) : IEnumerable
box Box3D
return IEnumerable
        IEnumerable<Box3D> Children(Box3D box)
        {
            float x = box.MinEdge.X;
            float y = box.MinEdge.Y;
            float z = box.MinEdge.Z;
            float size = box.LengthX / 2;
            yield return new Box3D(x, y, z, size);
            yield return new Box3D(x + size, y, z, size);
            yield return new Box3D(x, y, z + size, size);
            yield return new Box3D(x + size, y, z + size, size);

            yield return new Box3D(x, y + size, z, size);
            yield return new Box3D(x + size, y + size, z, size);
            yield return new Box3D(x, y + size, z + size, size);
            yield return new Box3D(x + size, y + size, z + size, size);
        }