MUDServer.Player.OnEventCombatHit C# (CSharp) Method

OnEventCombatHit() private method

private OnEventCombatHit ( EventType type, object evt ) : IEnumerator
type EventType
evt object
return IEnumerator
        private IEnumerator<object> OnEventCombatHit(EventType type, object evt)
        {
            IEntity sender = Event.GetProp<IEntity>("Sender", evt);

            if (sender == this) {
                SendMessage(Event.Format("You hit {Target} with your {WeaponName} for {Damage} damage.", this, evt));
            } else {
                SendMessage(Event.Format("{Sender} hits {Target} with their {WeaponName} for {Damage} damage.", this, evt));
            }

            return null;
        }