LogTile.TileQueue.GetQueue C# (CSharp) Method

GetQueue() public method

public GetQueue ( ) : Queue
return Queue
        public Queue<TileEvent> GetQueue()
        {
            return queue;
        }

Usage Example

Beispiel #1
0
        public override void Execute()
        {
            if (ply == null)
            {
                Console.WriteLine("Telling the queue to save.");
            }
            else
            {
                ply.SendMessage("Telling the queue to save.");
            }

            var queue = tileQueue.GetQueue();
            var list  = new List <TileEvent>();

            lock (queue)
            {
                while (queue.Count > 0)
                {
                    list.Add(queue.Dequeue());
                }
            }
            if (list.Count > 0)
            {
                if (LogTile.enableDebugOutput)
                {
                    Console.WriteLine("LogTile queue is saving to db...");
                }
                var database = LogTile.DB;

                foreach (TileEvent evt in list)
                {
                    String query =
                        "INSERT INTO LogTile (X, Y, IP, Name, Action, TileType, Date) VALUES (@0, @1, @2, @3, @4, @5, @6);";
                    //reverse method for later String ipAddress = new IPAddress(BitConverter.GetBytes(intAddress)).ToString();
                    int intAddress = BitConverter.ToInt32(IPAddress.Parse(evt.GetIP()).GetAddressBytes(), 0);
                    if (database.Query(query, evt.GetX(), evt.GetY(), intAddress, evt.GetName(), evt.GetAction(),
                                       evt.GetTileType(), evt.GetDate()) != 1)
                    {
                        Console.WriteLine("Error, failure to save edit.\n" + evt);
                    }
                }
                if (LogTile.enableDebugOutput)
                {
                    Console.WriteLine("LogTile has written " + list.Count + " edits to the database.");
                }
            }
            else
            {
                if (LogTile.enableDebugOutput)
                {
                    Console.WriteLine("Queue is empty.");
                }
            }

            if (ply == null)
            {
                Console.WriteLine("Queue finished saving..");
            }
            else
            {
                ply.SendMessage("Queue finished saving..");
            }
        }