protected override bool OnProcessDialogKey(UIKeyEventArgs e)
{
if (KeyDown != null)
{
KeyDown(this, e);
}
//return true if you want to stop event bubble to other
if (e.CancelBubbling)
{
return true;
}
else
{
return base.OnProcessDialogKey(e);
}
}
protected override void OnKeyDown(UIKeyEventArgs e)