public virtual void set_position(object old)
{
Vector3 v = (Vector3)getDefinedProperty("position");
position = v;
//Dbg.DEBUG_MSG(className + "::set_position: " + old + " => " + v);
if(isPlayer())
KBEngineApp.app.entityServerPos(position);
if(inWorld)
Event.fireOut("set_position", new object[]{this});
}