IrrlichtNETCP.VideoDriver.DrawIndexedTriangleList C# (CSharp) Method

DrawIndexedTriangleList() public method

public DrawIndexedTriangleList ( Vertex3D vertices ) : void
vertices Vertex3D
return void
        public void DrawIndexedTriangleList(Vertex3D[] vertices)
        {
            ushort[] indexList = new ushort[vertices.Length];
            for (ushort i = 0; i < vertices.Length; i++)
                indexList[i] = i;
            DrawIndexedTriangleList(vertices, indexList);
        }

Same methods

VideoDriver::DrawIndexedTriangleList ( Vertex3D vertices, int vertexCount, ushort indexList, int triangleCount ) : void
VideoDriver::DrawIndexedTriangleList ( Vertex3D vertices, ushort indexList ) : void
VideoDriver::DrawIndexedTriangleList ( Vertex3DT2 vertices ) : void
VideoDriver::DrawIndexedTriangleList ( Vertex3DT2 vertices, int vertexCount, ushort indexList, int triangleCount ) : void
VideoDriver::DrawIndexedTriangleList ( Vertex3DT2 vertices, ushort indexList ) : void
VideoDriver::DrawIndexedTriangleList ( Vertex3DTangents vertices ) : void
VideoDriver::DrawIndexedTriangleList ( Vertex3DTangents vertices, int vertexCount, ushort indexList, int triangleCount ) : void
VideoDriver::DrawIndexedTriangleList ( Vertex3DTangents vertices, ushort indexList ) : void
VideoDriver