public void AddRuntimeForNestedWeave(Weave nestedResult)
{
// Add this inner block to current container
// (i.e. within the main container, or within the last defined Choice/Gather)
AddGeneralRuntimeContent (nestedResult.rootContainer);
// Now there's a deeper indentation level, the previous weave point doesn't
// count as a loose end (since it will have content to go to)
if (previousWeavePoint != null) {
looseEnds.Remove ((Parsed.Object)previousWeavePoint);
addContentToPreviousWeavePoint = false;
}
}