private void OpenSelectedGame()
{
try
{
TrophyConfNode t = (TrophyConfNode)listBox1.SelectedItem;
if (radioButtonSortByDate.Checked)
{
t.SortByUnlockedBeforeLocked(TropUsrSingleTrophy.SortByTimestamp, checkBoxDescending.Checked, false, true);
}
else
{
t.SortBy(TropUsrSingleTrophy.SortByTrophyID, checkBoxDescending.Checked);
}
OpenGame(t);
}
catch (Exception) { }
}