public OnPointerClick ( |
||
eventData | ||
return | void |
//public void OnBeginDrag(BaseEventData eventData)
//{
// var g = EventSystem.current.currentSelectedGameObject;
// UGUIEvent.onCancelHandle(g, eventData);
//}
public void OnDrag(BaseEventData eventData)
{
static public int OnPointerClick(IntPtr l) { try { Hugula.UGUIExtend.CEventReceive self = (Hugula.UGUIExtend.CEventReceive)checkSelf(l); UnityEngine.EventSystems.BaseEventData a1; checkType(l, 2, out a1); self.OnPointerClick(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }