Gruppe22.Client.Button.Hide C# (CSharp) Method

Hide() public method

public Hide ( ) : void
return void
        public override void Hide()
        {
            _hidden = true;
        }

Usage Example

Beispiel #1
0
        public Lobby(Backend.IHandleEvent parent, SpriteBatch spriteBatch, ContentManager content, Rectangle displayRect, NetPlayer netplayer = null)
            : base(parent, spriteBatch, content, displayRect)
        {
            string myGUID = "";
            if (Properties.Settings.Default.guid != "NONE")
            {
                myGUID = Properties.Settings.Default.guid;
            }
            else
            {
                myGUID = Guid.NewGuid().ToString();
                Properties.Settings.Default.guid = myGUID;
                Properties.Settings.Default.Save();
            }
            AddChild(_ipEntry = new TextInput(this, spriteBatch, content, new Rectangle(_displayRect.Left + 5, _displayRect.Top + 5, _displayRect.Width - 250, 30), "Server:", "localhost", "Enter a server to connect to or localhost to test locally", -1, true));
            AddChild(_playerName = new TextInput(this, spriteBatch, content, new Rectangle(_displayRect.Left + 5, _displayRect.Top + 50, _displayRect.Width - 250, 30), "Computer-ID:", myGUID, "Enter a unique ID for your computer", -1, true));
            AddChild(_listPlayers = new Statusbox(this, spriteBatch, content, new Rectangle(_displayRect.Left + 5, _displayRect.Top + 100, _displayRect.Width - 10, _displayRect.Height - 160), true, true));
            //_ok = new Button(this, spriteBatch, content, new Rectangle(_displayRect.Right - 90, _displayRect.Bottom - 50, 80, 40), "Ok", (int)Backend.Buttons.Close);
            AddChild(_launchServer = new Button(this, spriteBatch, content, new Rectangle(_displayRect.Right - 210, _displayRect.Top + 5, 200, 40), "Launch Server", (int)Backend.Buttons.StartServer));
            AddChild(_cancel = new Button(this, spriteBatch, content, new Rectangle(_displayRect.Left + 10, _displayRect.Bottom - 50, 80, 40), "Cancel", (int)Backend.Buttons.Cancel));
            AddChild(_connect = new Button(this, spriteBatch, content, new Rectangle(_displayRect.Right - 160, _displayRect.Top + 50, 150, 40), "Connect", (int)Backend.Buttons.Connect));
            if (netplayer == null)
            {
                _network = new NetPlayer(this);
                _network.playername = _playerName.text;
            }
            else
            {
                _launchServer.Hide();
                _network = netplayer;
                _network.parent = this;
                _ipEntry.text = _network.server;
                _playerName.text = _network.playername;
                if (netplayer.connected)
                {
                    _connect.label = "Disconnect";
                    _listPlayers.AddLine("Connected.", Color.Green);

                }
                else
                {
                    _connect.label = "Connect";
                    _listPlayers.AddLine("Disconnected.", Color.Red);
                }
            }
            // IP-Entry-Field (Dropdown?)
            // Button to launch server
            // Entry fField for player name
            // List of players
        }
All Usage Examples Of Gruppe22.Client.Button::Hide