Gruppe22.Client.ActorView.Animate C# (CSharp) Method

Animate() public method

public Animate ( bool hasMoved ) : void
hasMoved bool
return void
        public void Animate(bool hasMoved)
        {
            if (_activity != Backend.Activity.Walk)
            {
                if (_textures[(int)_activity * 8 + (int)Math.Log((double)direction, 2)].NextAnimation())
                {
                    if (_activity != Backend.Activity.Die)
                    {
                        _parent.HandleEvent(false, Backend.Events.FinishedAnimation, _id, _activity);
                        this.activity = _playAfterMove;
                        if (_playAfterMove != Backend.Activity.Walk) _playAfterMove = Backend.Activity.Walk;
                        _lock = false;
                        _dead = false;
                    }
                    else
                    {
                        if (!_dead)
                        {
                            _parent.HandleEvent(false, Backend.Events.FinishedAnimation, _id, _activity);
                            _dead = true;
                            _lock = false;

                        }
                    }
                }
            }
            else
            {
                if (hasMoved)
                {
                    _textures[(int)_activity * 8 + (int)Math.Log((double)direction, 2)].NextAnimation();
                }
            }
        }