GameFramework.UserThread.SyncRoleInfo C# (CSharp) Method

SyncRoleInfo() private method

private SyncRoleInfo ( ulong guid ) : void
guid ulong
return void
        internal void SyncRoleInfo(ulong guid)
        {
            UserInfo user = GetUserInfo(guid);
            if (null != user) {
                Msg_LC_SyncRoleInfo protoData = new Msg_LC_SyncRoleInfo();
                protoData.HeroId = user.HeroId;
                protoData.Level = user.Level;
                protoData.Money = user.Money;
                protoData.Gold = user.Gold;
                protoData.SummonerSkillId = user.SummonerSkillId;

                NotifyUser(guid, LobbyMessageDefine.Msg_LC_SyncRoleInfo, protoData);
            }
        }