internal void SyncRoleInfo(ulong guid)
{
UserInfo user = GetUserInfo(guid);
if (null != user) {
Msg_LC_SyncRoleInfo protoData = new Msg_LC_SyncRoleInfo();
protoData.HeroId = user.HeroId;
protoData.Level = user.Level;
protoData.Money = user.Money;
protoData.Gold = user.Gold;
protoData.SummonerSkillId = user.SummonerSkillId;
NotifyUser(guid, LobbyMessageDefine.Msg_LC_SyncRoleInfo, protoData);
}
}