public AssetSource ( string keyPath, string baseDir, Type assetProcessorType, string[] buildArgs, BuildContext context ) { this.assetProcessorType = assetProcessorType; this.outputDir = context.Options.FullOutputDirectory; this.fullPath = Path.Combine( baseDir, keyPath ); this.baseDir = baseDir; this.keyPath = keyPath; this.BuildArguments = buildArgs; this.context = context; }