protected override void Layout(Skins.Skin skin)
{
base.Layout(skin);
Pos align = m_Align;
if (m_AutoSizeToContents)
SizeToContents();
int x = m_TextPadding.Left + Padding.Left;
int y = m_TextPadding.Top + Padding.Top;
if (0 != (align & Pos.Right))
x = Width - m_Text.Width - m_TextPadding.Right - Padding.Right;
if (0 != (align & Pos.CenterH))
x = (int)((m_TextPadding.Left + Padding.Left) + ((Width - m_Text.Width - m_TextPadding.Left - Padding.Left - m_TextPadding.Right - Padding.Right) * 0.5f));
if (0 != (align & Pos.CenterV))
y = (int)((m_TextPadding.Top + Padding.Top) + ((Height - m_Text.Height) * 0.5f) - m_TextPadding.Bottom - Padding.Bottom);
if (0 != (align & Pos.Bottom))
y = Height - m_Text.Height - m_TextPadding.Bottom - Padding.Bottom;
m_Text.SetPosition(x, y);
}