FarseerPhysics.Dynamics.Joints.FixedPrismaticJoint.GetReactionForce C# (CSharp) Method

GetReactionForce() public method

public GetReactionForce ( float inv_dt ) : System.Vector2
inv_dt float
return System.Vector2
        public override Vector2 GetReactionForce(float inv_dt)
        {
            return inv_dt * (_impulse.X * _perp + (_motorImpulse + _impulse.Z) * _axis);
        }