static public int GetAllTouch(IntPtr l)
{
try {
FairyGUI.Stage self = (FairyGUI.Stage)checkSelf(l);
System.Int32[] a1;
checkArray(l, 2, out a1);
var ret = self.GetAllTouch(a1);
pushValue(l, true);
pushValue(l, ret);
return(2);
}
catch (Exception e) {
return(error(l, e));
}
}