private void 查看退避区ToolStripMenuItem_Click(object sender, EventArgs e)
{
if (Player.Grave.CardList.Count > 0)
{
CardSetView CheckGraveRegion = new CardSetView(Player.Grave, "Grave", Player, this);
CheckGraveRegion.Owner = this;
CheckGraveRegion.ShowDialog();
CheckGraveRegion.Dispose();
}
else
{
if (Language == Language.Chinese)
{
MessageBox.Show("退避区为空。", "查看退避区");
}
else
{
MessageBox.Show("Retreat is empty.", "Check Retreat");
}
}
}