public bool Start()
{
this.m_dragStart = Editor.Viewport.NormalizedMousePos;
base.AcquireInput();
return true;
}
public override bool OnMouseEvent(Editor.MouseEvent mouseEvent, MouseEventArgs mouseEventArgs) { if (mouseEvent == Editor.MouseEvent.MouseDown) { ToolObject.SelectAction selectAction = new ToolObject.SelectAction(this.m_context); selectAction.Start(); } return base.OnMouseEvent(mouseEvent, mouseEventArgs); }