public set_unit_flag ( System.Int64 flag_value, int action ) : void | ||
flag_value | System.Int64 | |
action | int | |
return | void |
public void set_unit_flag(Int64 flag_value, int action)
{
switch (action)
{
case 1:
Action1Param1Tbox.Text = flag_value.ToString();
break;
case 2:
Action2Param1Tbox.Text = flag_value.ToString();
break;
case 3:
Action3Param1Tbox.Text = flag_value.ToString();
break;
}
if (!locked)
GetEventData();
}