DungeonMasterEngine.DungeonContent.Dungeon.UpdateVisibleTiles C# (CSharp) Method

UpdateVisibleTiles() private method

private UpdateVisibleTiles ( ) : void
return void
        private void UpdateVisibleTiles()
        {
            currentVisibleTiles = new List<Tile>();
            bfs.StartSearch(Theron.Location, Theron.Location, FogHorizont, (tile, layer, bundle) => currentVisibleTiles.Add(tile));
        }