private ICmpInitializable ( InitContext context ) : void | ||
context | InitContext | |
return | void |
void ICmpInitializable.OnInit(InitContext context)
{
if (context == InitContext.Activate)
this.Initialize();
else if (context == InitContext.Loaded)
this.RemoveDisposedJoints();
}
RigidBody::ICmpInitializable ( ShutdownContext context ) : void |