Dominion.UnimplementedPlayerAction.GetTreasureFromHandToPlay C# (CSharp) Method

GetTreasureFromHandToPlay() public method

public GetTreasureFromHandToPlay ( GameState gameState, CardPredicate acceptableCard, bool isOptional ) : Dominion.Card
gameState GameState
acceptableCard CardPredicate
isOptional bool
return Dominion.Card
        public virtual Card GetTreasureFromHandToPlay(GameState gameState, CardPredicate acceptableCard, bool isOptional)
        {
            return PlayerMustMakeCardChoice();
        }
UnimplementedPlayerAction