public void EndGame(GameState gameState)
{
this.textWriter.WriteLine("Game ended in {0} turns.", this.roundNumber);
this.textWriter.WriteLine();
PlayerState[] winners = gameState.WinningPlayers;
if (winners.Length == 1)
{
this.textWriter.WriteLine("{0} Won!", winners[0].actions.PlayerName);
}
else
{
this.textWriter.Write("There was a tie between: ");
foreach (PlayerState player in winners)
{
this.textWriter.Write("{0}, ", player.actions.PlayerName);
}
this.textWriter.WriteLine();
}
this.textWriter.WriteLine();
foreach (PlayerState player in gameState.players.AllPlayers)
{
this.textWriter.WriteLine("{0} Total Score is: {1}", player.actions.PlayerName, player.TotalScore());
this.PushScope();
this.WriteAllOwnedCards(player);
if (player.VictoryTokenCount > 0)
this.textWriter.WriteLine("{0} points from Victory Tokens.", player.VictoryTokenCount);
this.PopScope();
this.textWriter.WriteLine();
}
this.textWriter.Write("Trash contains: ");
this.WriteAllCards(gameState.trash);
this.textWriter.WriteLine();
}