Dominion.GainSequenceGameLog.StartGame C# (CSharp) Method

StartGame() public method

public StartGame ( GameState gameState ) : void
gameState GameState
return void
        public override void StartGame(GameState gameState)
        {
            this.gainSequenceByPlayer = new List<Card>[gameState.players.PlayerCount];
            for (int i = 0; i < gameState.players.PlayerCount; ++i)
            {
                this.gainSequenceByPlayer[i] = new List<Card>();
            }
        }