public Add ( |
||
moveReply | Move-reply to add | |
return | MoveNode |
public MoveNode Add(Move moveReply)
{
MoveNode temp = new MoveNode(moveReply);
if (!replies.ContainsKey(temp))
replies.Add(temp, temp);
return replies[temp];
}
MoveNode::Add ( string moveReply, PlayerPosition whitePos ) : MoveNode |