private void displayNewSessionInfo(GameStateData currentGameState)
{
Console.WriteLine("New session details...");
Console.WriteLine("SessionType " + currentGameState.SessionData.SessionType);
Console.WriteLine("EventIndex " + currentGameState.SessionData.EventIndex);
Console.WriteLine("SessionIteration " + currentGameState.SessionData.SessionIteration);
String trackName = currentGameState.SessionData.TrackDefinition == null ? "unknown" : currentGameState.SessionData.TrackDefinition.name;
Console.WriteLine("TrackName " + trackName);
}