ComponentFactory.Krypton.Toolkit.ViewLayoutFit.Layout C# (CSharp) Method

Layout() public method

Perform a layout of the elements.
public Layout ( ViewLayoutContext context ) : void
context ViewLayoutContext Layout context.
return void
        public override void Layout(ViewLayoutContext context)
        {
            Debug.Assert(context != null);

            // Validate incoming reference
            if (context == null) throw new ArgumentNullException("context");

            // We take on all the available display area
            Rectangle original = context.DisplayRectangle;
            ClientRectangle = original;

            // Layout each child
            int offset = 0;
            int space = (_orientation == Orientation.Vertical ? ClientHeight : ClientWidth);
            for(int i=0; i<Count; i++)
            {
                ViewBase child = this[i];

                // Find length of this item
                int length = 0;

                // If this is the last item then it takes the remaining space
                if (i == (Count - 1))
                    length = space;
                else
                {
                    // Give this item an equal portion of the remainder
                    length = space / (Count - i);
                }

                // Ask child for it's own preferred size
                Size childPreferred = child.GetPreferredSize(context);

                // Size child to our relevant dimension
                if (_orientation == Orientation.Vertical)
                    context.DisplayRectangle = new Rectangle(ClientRectangle.X,
                                                             ClientRectangle.Y + offset,
                                                             childPreferred.Width,
                                                             length);
                else
                    context.DisplayRectangle = new Rectangle(ClientRectangle.X + offset,
                                                             ClientRectangle.Y,
                                                             length,
                                                             ClientRectangle.Height);

                // Ask the child to layout
                child.Layout(context);

                // Adjust running values
                offset += length;
                space -= length;
            }

            // Put back the original display value now we have finished
            context.DisplayRectangle = original;
        }