public RenderAfter ( |
||
context | Rendering context. | |
return | void |
public override void RenderAfter(RenderContext context)
{
// Ask each child to render in turn
foreach (ViewBase child in this)
{
// Only render visible children that are inside the clipping rectangle
if (child.Visible && child.ClientRectangle.IntersectsWith(context.ClipRect))
child.RenderAfter(context);
}
}