ComponentFactory.Krypton.Toolkit.ViewDrawMenuCheckBox.ViewDrawMenuCheckBox C# (CSharp) Method

ViewDrawMenuCheckBox() public method

Initialize a new instance of the ViewDrawMenuCheckBox class.
public ViewDrawMenuCheckBox ( IContextMenuProvider provider, KryptonContextMenuCheckBox checkBox ) : System
provider IContextMenuProvider Reference to provider.
checkBox KryptonContextMenuCheckBox Reference to owning check box entry.
return System
        public ViewDrawMenuCheckBox(IContextMenuProvider provider,
                                    KryptonContextMenuCheckBox checkBox)
        {
            _provider = provider;
            _checkBox = checkBox;

            // Create fixed storage of the content values
            _contentValues = new FixedContentValue(ResolveText,
                                                   ResolveExtraText,
                                                   ResolveImage,
                                                   ResolveImageTransparentColor);

            // Decide on the enabled state of the display
            _itemEnabled = provider.ProviderEnabled && ResolveEnabled;

            // Give the heading object the redirector to use when inheriting values
            _checkBox.SetPaletteRedirect(provider.ProviderRedirector);

            // Create the content for the actual heading text/image
            _drawContent = new ViewDrawContent((_itemEnabled ? (IPaletteContent)_checkBox.OverrideNormal : (IPaletteContent)_checkBox.OverrideDisabled),
                                               _contentValues, VisualOrientation.Top);
            _drawContent.UseMnemonic = true;
            _drawContent.Enabled = _itemEnabled;

            // Create the check box image drawer and place inside element so it is always centered
            _drawCheckBox = new ViewDrawCheckBox(_checkBox.StateCheckBoxImages);
            _drawCheckBox.CheckState = ResolveCheckState;
            _drawCheckBox.Enabled = _itemEnabled;
            _layoutCenter = new ViewLayoutCenter();
            _layoutCenter.Add(_drawCheckBox);

            // Place the check box on the left of the available space but inside separators
            _innerDocker = new ViewLayoutDocker();
            _innerDocker.Add(_drawContent, ViewDockStyle.Fill);
            _innerDocker.Add(_layoutCenter, ViewDockStyle.Left);
            _innerDocker.Add(new ViewLayoutSeparator(1), ViewDockStyle.Right);
            _innerDocker.Add(new ViewLayoutSeparator(3), ViewDockStyle.Left);
            _innerDocker.Add(new ViewLayoutSeparator(1), ViewDockStyle.Top);
            _innerDocker.Add(new ViewLayoutSeparator(1), ViewDockStyle.Bottom);

            // Use outer docker so that any extra space not needed is used by the null
            _outerDocker = new ViewLayoutDocker();
            _outerDocker.Add(_innerDocker, ViewDockStyle.Top);
            _outerDocker.Add(new ViewLayoutNull(), ViewDockStyle.Fill);

            // Use context menu specific version of the check box controller
            MenuCheckBoxController mcbc = new MenuCheckBoxController(provider.ProviderViewManager, _innerDocker, this, provider.ProviderNeedPaintDelegate);
            mcbc.Click += new EventHandler(OnClick);
            _innerDocker.MouseController = mcbc;
            _innerDocker.KeyController = mcbc;

            // Add docker as the composite content
            Add(_outerDocker);

            // Want to know when a property changes whilst displayed
            _checkBox.PropertyChanged += new PropertyChangedEventHandler(OnPropertyChanged);

            // We need to know if a property of the command changes
            if (_checkBox.KryptonCommand != null)
            {
                _cachedCommand = _checkBox.KryptonCommand;
                _checkBox.KryptonCommand.PropertyChanged += new PropertyChangedEventHandler(OnCommandPropertyChanged);
            }
        }